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Osi (Back to Home)

Osi is a shapeshifting fighter who uses flames to get in close and smoke to disorient the opponent. With powerful mixup tools, and the ability to impair the opponents vision, clever setup of smoke is essential to playing this character. With access to Burning Resolve, Osi gains access to high damage combos and fast approaches as well. Make sure to use this all together to thoroughly beat down your opponent.

Osi

Osi Portrait Osi Alternate Costume Portrait
TypeCloudy
Health450
Movement Speed1.2x
Unique Movement-
Stage-
Reversals623K,
2141236H

Mechanics

Mist

Osi's signature mechanic is Mist. Certain moves like Smoke Wheel deploy clouds of Mist, which Osi can use to obscure himself from the opponent, only showing a faint outline of his form. This makes it much harder for opponents to see and react to Osi's movements. When Osi is inside the Mist, he takes 50% more damage from attacks, and if he is hit three times while in the Mist, it will dissipate. Mist, unless created by Shrouded in Mist, will also fade after a certain amount of time. While the Mist obscures Osi, it does not do the same for his visual effects, meaning he should stick to using moves with less pronounced effects if he wishes to conceal himself effectively.

Special Attacks

Flame Driver

236S
Flame Driver Sprite Flame Driver Sprite 2 Flame Driver Sprite 3 Flame Driver Sprite 4
Flame Driver Hitbox Flame Driver Hitbox 2 Flame Driver Hitbox 3 Flame Driver Hitbox 4
Version Damage Guard Startup Active Recovery On Block Invuln
236S -, -, - All - - - -
236S~S -
Osi dashes forward and attacks the opponent. If the attack hits, Osi automatically follows up with two additional attacks, launching the opponent into the air. Pressing S before the initial hit connects will cancel the attack and instead teleport Osi behind the opponent.
Attributes Properties Proration Counter Type Chip Ratio On Hit
Strike - - - -

Smoke Wheel

214H
Smoke Wheel Sprite Smoke Wheel Sprite 2
Smoke Wheel Hitbox
Damage Guard Startup Active Recovery On Block Invuln
- All - -~- - -
Osi creates a wheel of smoke using his hands. Applies hard knockdown and immediately enters recovery on hit. Mist is deployed around Osi when he enters recovery.
  • Causes hard knockdown on hit
Attributes Properties Proration Counter Type Chip Ratio On Hit
Strike - - - HKD+

Ignited Blade

236P
Ignited Blade Sprite
Ignited Blade Hitbox
Damage Guard Startup Active Recovery On Block Invuln
- All - - - -
The beginning of Osi's rekka. Osi transforms his hand into a flaming blade and slashes forward. This move can be cancelled into one of three different follow-up attacks by pressing P, K, or S after the initial hit connects, allowing him access to a high, low, or an evasive option respectively. Like all moves in his rekka, this move creates a large amount of visual noise, making it considerably dangerous and less preferable to use inside of Mist as a mix-up tool.
Attributes Properties Proration Counter Type Chip Ratio On Hit
Strike - - - -

Ignited Reap

P after Ignited Blade
Ignited Reap Sprite
Ignited Reap Hitbox
Damage Guard Startup Active Recovery On Block Invuln
- High - - - -
The high follow-up to Ignited Blade. Osi transforms his sword hand into a flaming scythe and spins around, raising his scythe high before bringing it down in a wide arc. A rather slow overhead, but a great option for catching opponents who are instead expecting 236P~K or 236P~S.
Attributes Properties Proration Counter Type Chip Ratio On Hit
Strike - - - -

Ignited Sweep

K after Ignited Blade
Ignited Sweep Sprite
Ignited Sweep Hitbox
Damage Guard Startup Active Recovery On Block Invuln
- Low - - - -
The low follow-up to Ignited Blade. Osi reverts his hand back to normal and ignites his leg, sweeping it along the ground. Generally safer and faster than its overhead counterpart, but for less in return. Effective at catching opponents who are mashing expecting to hit the startup of 236P~P or trying to hard-punish 236P~S.
  • Causes hard knockdown on hit
Attributes Properties Proration Counter Type Chip Ratio On Hit
Strike - - - HKD+

Billowing Backoff

S after Ignited Blade
Billowing Backoff Sprite
Billowing Backoff Hitbox
Damage Guard Startup Active Recovery On Block Invuln
-
The evasive follow-up to Ignited Blade. Osi reverts his hand back to normal and leaps a good distance backwards, leaving behind a large cloud of smoke as he does so. This move is great for creating space and resetting neutral against a more cautious foe.

Enkindled Spikes

623K
Enkindled Spikes Sprite
Enkindled Spikes Hitbox
Damage Guard Startup Active Recovery On Block Invuln
- All - - - - Full
An unorthodox invincible reversal where Osi stays grounded, conjuring a series of flaming spikes that erupt from his chest. A useful meterless option to escape pressure. While it can still be reliably punished up close, its high pushback makes it much harder to punish when spaced correctly.
  • Osi is in counterhit state for the entire duration of the move
Attributes Properties Proration Counter Type Chip Ratio On Hit
Strike - - - KD+

Flickering Flash

214K
Flickering Flash Sprite
Flickering Flash Hitbox
Damage Guard Startup Active Recovery On Block Invuln
- All - - - - Pass-through
Osi slides along the ground, erupting a pillar of flame from his original position.
Attributes Projectile Level Properties Proration Counter Type Chip Ratio On Hit
Projectile - Launch,
NoReflect
- - - -

Supers

Burning Resolve

214214S with 50% meter
Burning Resolve Sprite Burning Resolve Sprite 2
Burning Resolve Hitbox
Version Damage Guard Startup Active Recovery On Block Invuln
Activation - All - - - -
Fire Damage -(xN) -
Deactivation -
Osi takes a moment to gather himself, before engulfing himself in flame. In this state, Osi's movement speed is greatly increased, and every attack now sets the opponent on fire, dealing bonus damage over time. This state lasts for a limited time.
Attributes Properties Proration Counter Type Chip Ratio On Hit
Strike NoParry - - - -

Shrouded in Mist

632146P with 50% meter
Shrouded in Mist Sprite The fog is coming...
Shrouded in Mist Hitbox
Damage Guard Startup Active Recovery On Block Invuln
- - -
Osi lets out a powerful burst of smoke that fills the screen. Unlike other moves that deploy Mist, the Mist created from this move lasts indefinitely until Osi is hit three times. Simultaneously a blessing and a curse, as while Osi can now move around the screen obscured, the opponent gains more opportunities to hit him while he is in the Mist, taking advantage of the increased damage he takes while inside it. Likewise, Osi can use this fact as an advantage, baiting the opponent into using riskier, more committal moves that can be easily punished.
  • Covers the entire screen in Mist on activation
  • Mist lasts indefinitely and will not expire over time

Blazing Onslaught

2141236H with 50% meter
Blazing Onslaught Sprite Blazing Onslaught Sprite 2 Blazing Onslaught Sprite 3
Blazing Onslaught Hitbox
Version Damage Guard Startup Active Recovery On Block Invuln
2141236H - Unblockable - - - Full
Whiff -
An invincible, high-speed dash where Osi rushes forward to grab the opponent. If connected, Osi enters a cinematic where he deploys Mist around the opponent, before slashing them multiple times with his flaming blade. Finally, he finishes by launching the opponent high into the air, jumping up after them to deliver a powerful downward strike.
  • Creates a large cloud of Mist where the attack connects
Attributes Properties Proration Counter Type Chip Ratio On Hit
Proximity - - - -